COMP4002/GAM Games Multiplayer - Topologies Multiplayer Games • Player Archetypes• Single Player• Pre-Defined Challenges, “Campaigns”, AI Controlled Opponents• Multiplayer• Interaction With Other Players Forms A Key Challenge Of The Game Play• People Are “Better” Than AI Systems• Less P
2024/6/6 17:48:00
COMP4002/GAM Games Multiplayer - Communication Communication / Netcode • Real Time Simulation• Updating The Game State In Response To Input• Must Be Synchronised Between Players • Networks Are Always Subject To Delays And Latency (“Lag”)• “Round-Trip Time”• Time For An Input To Be Sent And To Rece
2024/6/6 12:01:28