代写ELEC 3662、C++设计程序代做
ELEC 3662– Embedded Systems Mini Project
ELEC/XJEL 3662 – Embedded
Systems
Mini-Project
School of Electronic &
Electrical Engineering
FACULTY OF ENGINEERING
ELEC 3662– Embedded Systems Mini Project
Page 2 of 10
1 Overview
For the mini-project, you are required to interface the TM4C123GH6PM microcontroller with an external
20 x 4 Liquid Crystal Display (LCD) and 4x4 keypad to design a simple calculator. The goal of the project
is to use the LCD and the keypad to perform some simple calculations. The Keypad will be used as
input, and the LCD will output the result of the input calculations. This will entail constructing the
hardware using a breadboard for interfacing these components. You will then write a set of C functions,
using the Keil-v5 IDE, to read input from the keypad and send commands and data to the LCD.
This document will give only an outline of what is required to complete the mini-project successfully. At
this stage of your studies, you should be proficient at using datasheets and application notes, etc. to
solve an engineering problem. The relevant datasheets are on Minerva in the same area as this handout.
Until you read them, some of the following material will not make sense.
This is an individual mini-project: you will work by yourself, not with a lab partner.
2 Hardware
2.1 Task 1 – Setting up the Microcontroller
The goal of the mini project is to interface the Tiva LaunchPad with the LCD and Keypad on a
breadboard. Each student was given two mini-breadboards, so you should have these available. Make
sure to make good use of the breadboard space for a good circuit layout.
Consult the TM4C123GH6PM data sheet (section 10.5) to check the GPIOs' voltage range and
tolerance for correct LCD and Keypad interfacing.
2.2 Task 2 – Connecting the Keypad
Consult the datasheet for the keypad to get the pin assignments. The keypad is a 4x4 matrix (4 rows
and 4 columns). Your specification includes the following:
• Keypad rows: input from PORTE [0:3].
• Keypad columns: output to PORTD [0:3].
Note that the row inputs will need pull-down resistors. You can use external physical resistors or find out
how to program the internal pull-downs.
2.3 Task 3 – Connecting the LCD
Consult the datasheet for the LCD to get the pin assignments. Connect the relevant power pins to 5V
and GND. The following is part of the configuration process when using an external LCD:
• Use a 10 kΩ potentiometer with the middle wire connected to the contrast pin (connect the other
potentiometer pins to GND and 5V).
• Use a small valued resistor in series with the LED backlight cathode to limit the current.
You will be using the LCD in 4-bit mode. This means you will only use 4 pins of the microcontroller to
send a byte of information. Therefore, you will need to send two nibbles (4-bit fields), one after the other.
The LCD interface can run on 3.3V, and therefore, there is no need for voltage conversion to shift signals
between the microcontroller and the LCD. The specification you must follow includes the following port
and pin assignments:
• PORTB to the LCD DB pins
• PA2 to EN
• PA3 to RS
The LCD’s R/W pin can be connected to GND, which fixes it at Write, as you will not be reading data
from the LCD.
ELEC 3662– Embedded Systems Mini Project
Page 3 of 10
3 Software
When you write software professionally, you will be given a statement of the requirements your software
must fulfil. It is often called a functional specification – it specifies what functions your software must
perform, but not how it performs them. There could be a little or a lot of detail, anything from a simple
statement of what the software must do down to specifying variable names. Your software might become
part of a software library and would have to conform to some standard.
For this project you will specify the modules your software must be divided into, the names of most of
the #define constants, and details of most of the functions.
3.1 The keypad
You will build a standard 16-key keypad, as shown on the right. The keys
are labelled with: 0 to 9, A, B, C, D, * and #. Obviously, the ten digits are
used for themselves. The others will be used for things like plus and
equals.
In fact, this immediately presents us with a problem. The minimum
requirement for the keys is the ten digits and plus, minus, multiply, divide,
decimal point, clear (=rubout) and equals (=make the calculation). This
lists 17 keys!
There are several solutions to this problem. The most common one is to
use one of the keys as a shift key, as on many commercial calculators.
This loses one key (there are now only five plus the digits) but doubles
up the use of these five. It gives you what you need with a few spares.
The table below describes an example of how to configure each key, but you are free to propose your
own.
Marking on
keypad
When not shifted When shifted Notes
Use Display
character [1]
Use Display
character [1]
A Plus + Times x [2,3]
B Minus - Divide / [2]
C Decimal point . Times ten to
the power
E [4,5]
D Shift [None] Cancel shift [None] [6,7]
* End Input [None] End Input [None]
# Rubout last
character
[None] Delete entire
entry
[None] [4]
Notes:
[1] I.e. on the LCD display.
[2] Implementing this shifted function is essential.
[3] Times must be displayed on the LCD as lower-case x, not upper-case X or the asterisk (*).
[4] Implementing this shifted function is optional but will gain extra marks.
[5] For instance 1.2E3 means 1.2x103
.
[6] This works like most calculators: you press shift, then release it, then press (e.g.) A for times. It is
not like computer keyboards where you press both at once.
[7] Pressing shift a second time cancels it.
ELEC 3662– Embedded Systems Mini Project
Page 4 of 10
3.2 How to start the software part of this project.
3.2.1 Create Project
The first stage is to create a new Keil-v5 project using the Texas Instruments TM4C123GH6PM as target
device. You would be wise to put it on your Uni network drive and access this from your laptop or a lab.
As part of this, you will create the standard main.c file.
3.2.2 Starting to write your program
In practice, you will probably find that your programming work is of two types, with different styles of
thinking. You can do them in either order, and you may prefer to alternate between them.
• Writing the program code
You are now into serious program writing, and it would be wise to follow the divide-and-rule
technique: it is easier to write small functions, even if there are more of them, rather than a few
enormous ones.
• Writing all the #define statements that specify port addresses and the initial contents of
registers. Many of these can be copied/imported from previous lab work, though some will
need changing.
3.2.3 A comment on clocks
There will be many time delays, so you will need the PLL and SysTick to generate them accurately. To
ease calculations a setting of 80 MHz is suggested, though you may want to make your own decision.
Clocks control many things (especially LCD timings), so it is probably worth getting them
working early.
3.2.4 A comment on the LCD
This is complicated to interface to. There is a lengthy description in Appendix C of this handout.
3.3 Project management tactics
Here are some hints to help you succeed.
3.3.1 What should I do first?
Do the essential things first. Leave the nice refinements for later.
3.3.2 I changed it and it broke!
Once you have a program that works, add things a bit at a time. At each step make sure it still works: if
it doesn’t, you can undo the last change. That way you always have something working.
3.3.3 My program is mis-behaving – how do I see what it’s doing?
A good first step is to use the Keil facilities to place breakpoints and examine variables.
If that doesn’t help, you can print debugging messages to the LCD. Thus, it might be wise to get the
LCD software working first.
3.3.4 The KISS motto
“Keep It Simple, Stupid!” It’s tempting to invent very complicated algorithms and code. Good program
code is simple – simple enough to be understood by anyone or by you on a Monday morning when
you’re not really awake.
ELEC 3662– Embedded Systems Mini Project
Page 5 of 10
3.4 Extra marks
The following are considered to be additional tasks for which extra credit will be given:
• Adding a password to access the keypad/calculator, with the option for the user to change the
password.
• Using the flash memory of the microcontroller, e.g. to store the password.
• Display graphics on the LCD.
• Any additional tasks that you find useful (get the module leader's approval first).
These may require the use of extra shift keys (e.g. shift-equals).
ELEC 3662– Embedded Systems Mini Project
Page 6 of 10
4 Appendix A - Making software device-independent
4.1 The problem
Suppose your TM4C123GH6PM microcontroller has an LED connected to an output bit of a port –
consider the code to turn it on or off. This might include a declaration like
#define LED (*((volatile unsigned long *) 0x12345678))
and a command something like
LED = 0x04;
to turn it on. This is fine when the program is implemented on the same microcontroller. (Actually, it's
not. If someone has to modify the code later, they might wonder why the LED gets the value 0x04, not
just 1 or 0. And what if they set it to 0x01 by mistake - what would happen?).
But suppose you later want to port the software to another microcontroller, i.e. implement it on a different
one. This might be because your firm has moved to a better microcontroller manufacturer, or to a newer
microcontroller by the same manufacturer. This porting will involve two steps:
1. Understanding why the address was 0x12345678 and the output value was 0x04. Then working
out the new ones. This work is inevitable.
2. Going through all the program code looking for anything that refers to LED and changing 0x04
to whatever the new value is. This is where it is very easy to miss things and make mistakes. It is also
extra work.
With a simple example like this one LED it would not be too hard, but realistic programs have many of
addresses (possibly dozens), all with their strange values to be sent to them.
The problem here is that much of the code is device-dependent – it depends on the specific device (here
the TM4C123GH6PM microcontroller). It is far better if your program is as device-independent as
possible.
4.2 The solution
... is to put all the device-dependent code in one place, in its own module. This module makes the
device-dependent code available in a device-independent way, e.g.
void WriteLed(int value)
{
if (value) // Any non-zero value will turn it on.
LED = 0x04;
else LED = 0x00;
}
This appears merely to replace one command with another - to say WriteLed(1); is no shorter than LED
= 0x04; – but the advantage is that it is device-independent.
In this example, any non-zero parameter turns the LED on. In more complicated cases, you might want
to include code to check that the parameter has a valid value.
There are possible objections to this practice: the extra function calls might reduce the program’s
efficiency. For comments on this, see Appendix B. Nevertheless, it is better to have a program which
does the right thing slowly than one which does the wrong thing fast.
ELEC 3662– Embedded Systems Mini Project
Page 7 of 10
5 Appendix B – Efficiency concerns and coding style
You often find that a better (e.g. clearer) way of writing your code looks less efficient. It might take more
CPU time and/or occupy more program memory space. Do these matter? In both cases, the answer is
“it depends” – for some programs, it might, but for most, it probably doesn't.
5.1 CPU time
Your processor runs at a clock speed of many megahertz. Even without checking, one would guess that
the time to make an extra function call would be of the order of a microsecond or less. If the call is made
100,000 times a second, it might matter. But consider writing to the LCD display or reading from the
keyboard – would you notice an extra microsecond? Even if the job required a thousand accesses,
would you notice a millisecond?
5.2 Program memory space
The function calls will increase the program size (but see below), but probably only by a few bytes per
call. Processors are bought with memory sizes increasing in large steps (e.g. 32k, 64k, 96k, ...). If the
extra code happens to push the size over one of these boundaries, then the cost will increase, but the
probability of this is slight. If you did find that your code was just over the size boundary then you could
look into reducing it. (Actually, your first step would be to read up on your compiler's optimisation
options.)
5.3 Avoiding these inefficiencies
The way you write your program controls what the C program is like, which is not necessarily what the
machine code is like. That also depends on what the compiler does. If you define a function as inline
the compiler will consider replacing the call with the program lines inside the function. For details, see
your favourite C/C++ programming textbook.
Inlining avoids the time to call the function. As for program memory space, the contents of the function
are repeated every time it would have been called. With a large function (including with parameter
checks) this would increase memory space. If the function just contains a hardware I/O command (such
as the LED = 0x04; above) then it would be about the same.
Also, modern compilers are very good at optimising code. Compare the following two examples to print
a string. But before you look at the right-hand one, can you work out what the left-hand one does?
A good compiler would probably generate much the same machine code from both. But which is easier
to understand? Which is less likely to generate bugs when someone changes the code? Or when it is
first written?
With the left-hand one, for instance, what would have happened if the programmer had used ++c instead
of c++? Or if they had omitted the inner brackets in the putc? Or if they had used the ++ in the while,
not the putc? If you’re not certain, it’s probably an obscure feature of C/C++ and best avoided – it invites
mistakes.
The current perception (actually, it’s been around since the 1980s or earlier) is that programs should be
written in simple language, easy to understand. Even if the compiler doesn’t optimise well, it’s more
important to avoid bugs.
In the nineteenth century, Charles Dickens wrote novels which showed off his ability to handle
complicated English grammar. In the earlier days of computing, programmers wrote programs which
showed off their ability to handle complicated ways of describing algorithms. Both are now regarded as
bad practice.
char *c = string;
while (*c)
putc( *(c++) );
int i = 0;
while ( string[i] != ‘\0’ ) {
putc( string[i] );
i ++;
}
ELEC 3662– Embedded Systems Mini Project
Page 8 of 10
6 Appendix C – Hints on handling the LCD
This appendix provides an overview of the functions involved in handling an external LCD. Of course,
you will need to define your own. One of these, InitDisplayPort(), must be called first. The mechanism
by which these functions send information to the LCD is slightly complicated and can be defined into
another function called SendDisplayByte(). This can be designed to handle almost all information sent
to the LCD. The only exception is the start of InitDisplayPort(), which is unusual and needs direct 4-bit
access to the LCD port. The initialisation process using the 4-bit interface is shown on page 11 of the
SPLC780D datasheet. You will soon realise that you will communicate with the LCD by sending two
nibbles (4 bits) rather than sending one byte. Therefore, another function can be defined called
SendDisplayNibble().
6.1 SendDisplayNibble()
This sends a nibble (4 bits, i.e. a half-byte) to the LCD. It uses two ports of the microcontroller:
• RS on bit 3 of Port A
• EN on bit 2 of Port A
• DB7-DB4 on the bits you choose of Port B.
This function has to do three things:
1. Set up the RS bit appropriately: 0 for instructions or 1 for data.
2. Send the nibble to the bits of the port.
3. Pulse the EN line for 450 ns.
The EN pulse needs extra comments. From the datasheet (Bus Timing Characteristics / Write Operation,
page 211
) you will see you need a pulse width of at least 450 ns. Due to the amount of delays required
for controlling the LCD, it would be a good idea to define a function that creates time delays.
6.2 SendDisplayByte()
This function has the job of sending an 8-bit quantity to the LCD. The eight bits must be send four at a
time using SendDisplayNibble() twice. The upper four bits 4-7 are sent first on pins DB4 to DB7,
respectively. After this, the second four bits 0-3 are sent on pins DB4 to DB7, respectively. Section 5.5
on page 9 of the datasheet shows an example.
After sending both nibbles, there must be another delay of 37 µs for the display to act on what it has
received.
6.3 InitDisplayPort()
The basic information to understand this is in the SPLC780D.pdf file on page 11. You should read this,
probably several times, until it makes sense. Part of the complication is because the SPLC780D powers
up in 8-bit mode, so a 4-bit interface initially has to act in 8-bit mode to set the SPLC780D to 4-bit mode.
This is possible because the 4 bits which are not connected are not needed for this initial instruction.
See also the instruction table on page 7 for more details.
Note that the diagram on page 11 shows six bits. The last four are the 4-bit output. The first two are RS
and R/notW: RS is on a different port (along with ES), and R/notW is not used but hard-wired to zero.
RS (Register Select) is 0 for instructions (1 for data), so for all these initialisation instructions it is 0. The
notes on the right at the bottom of page 11 are badly typeset – you have to count paragraphs to see
which table row they refer to.
1 There is a similar table on p.22 with a different time, but that is for using a 5 V supply, so do not be misled by it.
ELEC 3662– Embedded Systems Mini Project
Page 9 of 10
The first four transmissions cannot use SendDisplayByte(), so they have to use SendDisplayNibble().
They must also wait for the times given on page 11. The delay after the third transmission is not given,
so the standard 37 µs is a good guess.
Call your time delay function for all the required delays. You will need to define a time unit for this
function, let’s say microseconds, and allow it to accept an input parameter to control the delay created.
Looking at page 11, the first three transmissions of 0011 (with RS=0, R/W=0 and the other 4 bits
unneeded) are the standard initialization; they are the same as for 8-bit mode (see page 10).
The fourth transmission of 0010 (with the other 4 bits un-needed) sets 4-bit mode. The rightmost 0 is
what sets 4-bit mode.
So far, these instructions have each been sent as one instruction, as the SPLC780D has assumed that
all 8 bits were connected; it’s just that it ignored the lower four bits.
From now on the display is in 4-bit mode, so instructions can be sent using SendToDisplay().
The next transmission of 8 bits (sent as two nibbles) repeats the setting of 4-bit data but also specifies
the number of display lines N and the font F. The values for these are given at the bottom of Table 6 on
page 25. Your display has 5x8-pixel characters.
The last three initializations are clearly explained on page 11.
In addition to the above functions, you could define the follows:
• clearDisplayScreen(): clear the LCD screen
• moveDisplayCursor(): move the LCD cursor to a desired position
• printDisplay(): print a string of characters on the LCD. This function could also handle the line in
which the string is printed on
Lastly, the functions described in here are suggestions for you to get a general idea of the requirements
when interfacing an external LCD to the microcontroller.
ELEC 3662– Embedded Systems Mini Project
Page 10 of 10
7 Assessment of the mini-project
The full detail of the mini project assessment can be found under the “Assessment” tab -> Mini Project
Assessment.
In summary, a successful project (as can be demonstrated in a release/demo version video) should
include:
- Displaying the results of the keypad input buttons (calculations) on the LCD screen to prove you
have correctly implemented the above mini project functions.
- The calculator is expected to execute floating-point calculations and nested calculations (more
than two operands with correct operator’s precedence).
Extra features/credits:
The followings are considered to be additional tasks for which extra credits may be given:
- Adding a password to access the keypad/calculator, with the option for the user to change the
password.
- Display graphics on the LCD.
- Any additional tasks that you find useful (get the module leader approval first)
8 Important Notice on Plagiarism
Please be reminded/warned that the School takes acts of plagiarism extremely seriously. In today’s
Internet age, you will more than likely be able to find a solution to this mini-project online. The Module
Leader will be coming around in the laboratory sessions to ask questions to check that you fully
understand every single line of code that you write. If you are suspected of plagiarism, the Schools
standard disciplinary procedures will be followed and if found guilty, the School will push for maximum
penalty i.e. exclusion from University. Please do not be under any illusions that this is an idle threat -
unfortunately there has been an increase in computer-code plagiarism in recent years which has
resulted in several students being excluded from University.
You have been warned.

热门主题

课程名

mktg2509 csci 2600 38170 lng302 csse3010 phas3226 77938 arch1162 engn4536/engn6536 acx5903 comp151101 phl245 cse12 comp9312 stat3016/6016 phas0038 comp2140 6qqmb312 xjco3011 rest0005 ematm0051 5qqmn219 lubs5062m eee8155 cege0100 eap033 artd1109 mat246 etc3430 ecmm462 mis102 inft6800 ddes9903 comp6521 comp9517 comp3331/9331 comp4337 comp6008 comp9414 bu.231.790.81 man00150m csb352h math1041 eengm4100 isys1002 08 6057cem mktg3504 mthm036 mtrx1701 mth3241 eeee3086 cmp-7038b cmp-7000a ints4010 econ2151 infs5710 fins5516 fin3309 fins5510 gsoe9340 math2007 math2036 soee5010 mark3088 infs3605 elec9714 comp2271 ma214 comp2211 infs3604 600426 sit254 acct3091 bbt405 msin0116 com107/com113 mark5826 sit120 comp9021 eco2101 eeen40700 cs253 ece3114 ecmm447 chns3000 math377 itd102 comp9444 comp(2041|9044) econ0060 econ7230 mgt001371 ecs-323 cs6250 mgdi60012 mdia2012 comm221001 comm5000 ma1008 engl642 econ241 com333 math367 mis201 nbs-7041x meek16104 econ2003 comm1190 mbas902 comp-1027 dpst1091 comp7315 eppd1033 m06 ee3025 msci231 bb113/bbs1063 fc709 comp3425 comp9417 econ42915 cb9101 math1102e chme0017 fc307 mkt60104 5522usst litr1-uc6201.200 ee1102 cosc2803 math39512 omp9727 int2067/int5051 bsb151 mgt253 fc021 babs2202 mis2002s phya21 18-213 cege0012 mdia1002 math38032 mech5125 07 cisc102 mgx3110 cs240 11175 fin3020s eco3420 ictten622 comp9727 cpt111 de114102d mgm320h5s bafi1019 math21112 efim20036 mn-3503 fins5568 110.807 bcpm000028 info6030 bma0092 bcpm0054 math20212 ce335 cs365 cenv6141 ftec5580 math2010 ec3450 comm1170 ecmt1010 csci-ua.0480-003 econ12-200 ib3960 ectb60h3f cs247—assignment tk3163 ics3u ib3j80 comp20008 comp9334 eppd1063 acct2343 cct109 isys1055/3412 math350-real math2014 eec180 stat141b econ2101 msinm014/msing014/msing014b fit2004 comp643 bu1002 cm2030
联系我们
EMail: 99515681@qq.com
QQ: 99515681
留学生作业帮-留学生的知心伴侣!
工作时间:08:00-21:00
python代写
微信客服:codinghelp
站长地图