GAME 203
For academic year 2025
Game Prototyping - Design:Tauira Whakamatau ā-Kēmu - Hoahoa
This course uses game jams and hackathons as a learning environment where students work with commercial developers to learn how to develop new and innovative game prototypes.Design students will be collaborating with students from the Graphics and Games major.
Course overview
Prerequisites
DSDN 102 or COMP 103
Course content
This course uses game jams and hackathons as a learning environment where students work within"Game Jams"to learn how to develop new andinovative game prototypes.Design students willbe collaborating with students from the Graphics and Games major.
GAME 203 is an on-campus only course and is not available for distance study.This meansall class sessions wil be delivered in person at our Te Aro Campus.
Course learning objectives
Students who pass this course should be able to:
1 Use digital rapid prototyping tools to design, create, and test prototypes.
2 Work in groups with diverse skills to create innovative designs, manage task allocation, communicate ideas, integrate work, and coordinate the production of a software output.
3 Pitch ideas and present prototypes orally and with supporting material.
4 Evaluate the effectiveness of the design of a game prototype, the process of development, and reflect on the learning value.